A downloadable tool

This is pretty early in development so far, but I am also working on a c++ project that will become a 2d platformer using SFML.

This is my level editor, which exports into a 256x16 grid of 0-6. This will then be used by my c++ game to generate the levels when they are loaded.

Got a few things I still need to work out, but functions currently and will hopefully be adding some cool stuff in the future to make it more accessable, and less awful lol

Controls:

  • WASD - Movement
  • Left Alt - Fast Movement
  • Shift + Movement - Skip 5 units
  • = - Increase Unit Skip
  • (minus) - Decrease Unit Skip (I have a wierd keyboard)
  • Home - go to x:0
  • End - goto x:256
  • Tab - Jump forward 1 screen
  • Shift+Tab - Jump back 1 screen
  • F1 - Export current layout to file
  • F2 - Load current layout to file
  • ESC - Quit (faster than using the window quit)
  • Period - Cycle forward blocktype
  • Comma - change to previous blocktype


As you can see thats alot of things currently, but hoping to add:

  • Mouse Controls
  • Actual Block & entity Types
  • Area Select
  • Brush Size & shape
  • Better Export Window
  • Sound effects

Download

Download
Level Editor.zip 28 MB

Install instructions

Unzip and use the EXE

Source files are there, so you can mess around with them if you would like

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